The Diepenheim Record
A top-down horror investigation in the Dutch countryside. One adversary that learns from everything you do, and a complete chapter you can finish tonight.
Mature horror
CrackMac Creative Studios makes games under the CrackMac Games label and runs live projects on the web. Two releases are out now: a horror game for Windows and a multiplayer world in the browser.
A top-down horror investigation in the Dutch countryside. One adversary that learns from everything you do, and a complete chapter you can finish tonight.
Mature horror
Browser
A live, multiplayer monitoring terminal. Enlist, read the threat model with everyone else on shift, and hold the line when the fog comes in.
THE TWO PROJECTS SHARE ONE SETTING AND ONE CONTINUITY.
Everything on this site is made in-house, from the game code to the live servers to the marks on this page.
Built on a lightweight Lua stack and shipped as small, finished Windows builds with installers, saves and gamepad support.
Persistent browser worlds with real-time state, operator roles and events that reach every connected device at once.
Setting, characters and systems designed together, so the story holds up under play.
Game HUDs, terminals and the web treated as one design surface.
Procedural sound with recorded overrides, tuned scene by scene.
Versioned builds, automated test gates and per-user installers for every release.
Interface and systems work from the current builds. Select any image to view it full size.
Ambient audio pass and a location-by-location gameplay audit. Free for Windows.
ReleaseAnimated boot splash on launch. Windows installer rebuilt and republished.
BuildReadability pass on the HUD, signpost popups and NPC chat across v0.20 and v0.21.
BuildThe Forgotten Report. Phase 1 tuning continues in parallel.
In dev
CMCS · The studio
The parent studio. Publishing, live operations, this site, and whatever comes next.
CMG · The games label
The development label. Ships the games, currently The Diepenheim Record.